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-rw-r--r--macros/inverse-glow.ass34
1 files changed, 0 insertions, 34 deletions
diff --git a/macros/inverse-glow.ass b/macros/inverse-glow.ass
deleted file mode 100644
index 4688da7..0000000
--- a/macros/inverse-glow.ass
+++ /dev/null
@@ -1,34 +0,0 @@
-[Script Info]
-; Script generated by Aegisub 6962-master-6f54695
-; http://www.aegisub.org/
-Title: Default Aegisub file
-ScriptType: v4.00+
-WrapStyle: 0
-ScaledBorderAndShadow: yes
-PlayResX: 1920
-PlayResY: 1080
-YCbCr Matrix: None
-
-[Aegisub Project Garbage]
-Last Style Storage: Default
-Video File: ?dummy:23.976000:120:1920:1080:77:196:237:
-Video AR Value: 1.777778
-Video Zoom Percent: 0.375000
-Scroll Position: 3
-Active Line: 6
-
-[V4+ Styles]
-Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding
-Style: Default,Gandhi Sans,74,&H00FFFFFF,&H000000FF,&H00000000,&H96000000,-1,0,0,0,100,100,0,0,1,4,1.5,2,135,135,50,1
-Style: Overlap,Gandhi Sans,74,&H00FFFFFF,&H00000000,&H00651018,&H96000000,-1,0,0,0,100,100,0,0,1,4,1.5,2,135,135,50,1
-Style: Signs,Arial,48,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,0,0,2,10,10,10,1
-
-[Events]
-Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text
-Dialogue: 0,0:00:00.00,0:00:05.00,Signs,input,0,0,0,normal text,{\pos(976,404)\fs200\c&H4D4D4B&\3c&HF8F7F0&\bord5}Inverse Glow
-Comment: 0,0:00:00.00,0:00:05.00,Signs,---------,0,0,0,-------------------------,-----------------
-Dialogue: 1,0:00:00.00,0:00:05.00,Signs,output,0,0,0,light below,{\pos(976,758.667)\fs200\c&HF8F7F0&}Inverse Glow
-Dialogue: 2,0:00:00.00,0:00:05.00,Signs,output,0,0,0,blurred dark above,{\pos(976,758.667)\fs200\c&H4D4D4B&\blur5}Inverse Glow
-Dialogue: 0,0:00:00.00,0:00:05.00,Signs,,0,0,0,,(lines moved manually)
-Dialogue: 0,0:00:00.00,0:00:00.00,Default,,0,0,0,,layer 1: light on bottom
-Dialogue: 0,0:00:00.00,0:00:00.00,Default,,0,0,0,,layer 2: dark w/blur on top, light "shines" through the blurred bits